Jumpy Rings
(January 2018 – February 2018)
Jumpy Rings is a small arcade game for mobile (iOS) platform which was developed using Unity engine. I implemented game’s mechanic, collisions between hoops and bird, hoops generation in runtime with increasing difficulty and I created game balance. Also I implemented particles effects of fire and swish. I integrated to the game following services: Facebook, Unity Game Analytics, MoPub ads network, Game Center for scores publishing and In-App Purchases for ads removing.